Tavern Ledger

Battlegrounds minions

Mech minions

Every Mech minion in the current tavern pool, by tavern tier. 32 minions.

Tier 1

3 minions

  • Cord Puller

    1 Attack, 1 Health

    Divine Shield
    Deathrattle: Summon a 1/1 Microbot.

    Golden: 2 Attack, 2 Health

  • Dark Paradox

    1 Attack, 1 Health

    • Every type

    This has a different Dark Gift, stats, and Tier each game!

    Golden: 1 Attack, 1 Health

  • Lullabot

    2 Attack, 2 Health

    Magnetic
    At the end of your turn, gain +1 Health.

    Golden: 4 Attack, 4 Health

Tier 2

4 minions

  • Blue Volumizer

    1 Attack, 3 Health

    Magnetic. The first time this is played or Magnetized, your Volumizers have +3 Health this game (wherever they are).

    Golden: 2 Attack, 6 Health

  • Green Volumizer

    3 Attack, 3 Health

    Magnetic. The first time this is played or Magnetized, your Volumizers have +1/+1 this game (wherever they are).

    Golden: 6 Attack, 6 Health

  • Mechagnome Interpreter

    3 Attack, 1 Health

    Whenever you play or Magnetize a Mech, give it +3/+1.

    Golden: 6 Attack, 2 Health

  • Red Volumizer

    3 Attack, 1 Health

    Magnetic. The first time this is played or Magnetized, your Volumizers have +3 Attack this game (wherever they are).

    Golden: 6 Attack, 2 Health

Tier 3

7 minions

  • Accord-o-Tron

    3 Attack, 3 Health

    Magnetic
    At the start of your turn, gain 1 Gold.

    Golden: 6 Attack, 6 Health

  • Annoy-o-Module

    2 Attack, 4 Health

    Magnetic
    Divine Shield
    Taunt

    Golden: 4 Attack, 8 Health

  • Auto Accelerator

    3 Attack, 3 Health

    Battlecry: Get a random Magnetic Volumizer.

    Golden: 6 Attack, 6 Health

  • Jumping Jack

    3 Attack, 4 Health

    • Every type
    • Duos only

    After the first time this is sold, Pass it.

    Golden: 6 Attack, 8 Health

  • Prosthetic Hand

    3 Attack, 1 Health

    Magnetic, Reborn
    Can Magnetize to Mechs or Undead.

    Golden: 6 Attack, 2 Health

  • Relentless Deflector

    5 Attack, 4 Health

    Has Taunt while this has Divine Shield. Avenge (3): Gain Divine Shield.

    Golden: 10 Attack, 8 Health

  • Rescue Bot

    2 Attack, 1 Health

    Taunt
    Deathrattle: Get a Repair Job.

    Golden: 4 Attack, 2 Health

Tier 4

6 minions

  • Conveyor Construct

    5 Attack, 2 Health

    Deathrattle: Get a random Magnetic Volumizer.

    Golden: 10 Attack, 4 Health

  • Drone Duplicator

    5 Attack, 2 Health

    Divine Shield. Activate (1): The next Magnetization to this minion this turn happens an extra time.

    Golden: 10 Attack, 4 Health

  • Enchanted Sentinel

    3 Attack, 5 Health

    Magnetic
    Your Tavern spells give an extra +1/+1.

    Golden: 6 Attack, 10 Health

  • Gearfin

    6 Attack, 5 Health

    At the end of your turn, get two 1-Cost Tavern spells.

    Golden: 12 Attack, 10 Health

  • Glambot

    4 Attack, 4 Health

    Whenever you cast a spell on a Mech, Magnetize a 4/4 Satellite to it.

    Golden: 8 Attack, 8 Health

  • Mirror Monster

    4 Attack, 4 Health

    • Every type
    • Duos only

    When you buy or Discover this, get an extra copy and Pass it.

    Golden: 8 Attack, 8 Health

Tier 5

5 minions

  • Charging Czarina

    4 Attack, 1 Health

    Divine Shield
    Whenever you cast a Tavern spell, give your minions with Divine Shield +4 Attack.

    Golden: 8 Attack, 2 Health

  • Nightmare Par-tea Guest

    3 Attack, 3 Health

    • Every type

    Battlecry and Deathrattle: Get a Misplaced Tea Set.

    Golden: 6 Attack, 6 Health

  • Resourceful Robot

    4 Attack, 8 Health

    At the end of your turn, Magnetize a random Volumizer to this. Get a copy of it.

    Golden: 8 Attack, 16 Health

  • Spark Snapper

    6 Attack, 8 Health

    Whenever you play a Mech, Magnetize a 2/3 Satellite to it and improve this.

    Golden: 12 Attack, 16 Health

  • Support System

    4 Attack, 5 Health

    • Duos only

    At the end of your turn, give a minion in your teammate's warband Divine Shield.

    Golden: 8 Attack, 10 Health

Tier 6

5 minions

  • Auto Reveille

    4 Attack, 8 Health

    After you buy 3 cards, Magnetize a random Volumizer to this and get a copy of it. (3 left!)

    Golden: 8 Attack, 16 Health

  • Falling Sky Golem

    4 Attack, 2 Health

    Divine Shield. Has +4/+2 for each Deathrattle you've triggered this game (wherever this is).

    Golden: 8 Attack, 4 Health

  • Gatekeeper Amalgam

    6 Attack, 6 Health

    • Every type

    Whenever you cast a spell on this, it casts Misplaced Tea Set.

    Golden: 12 Attack, 12 Health

  • Transport Reactor

    3 Attack, 3 Health

    • Duos only

    Magnetic
    Has +3/+3 for each time your team has Passed this game (wherever this is).

    Golden: 6 Attack, 6 Health

  • Utility Drone

    4 Attack, 5 Health

    At the end of your turn, give your minions +4/+5 for each Magnetization they have.

    Golden: 8 Attack, 10 Health

Tier 7

2 minions

  • Polarizing Beatboxer

    5 Attack, 10 Health

    Whenever you Magnetize to a different minion, it also Magnetizes to this.

    Golden: 10 Attack, 20 Health

  • The Last One Standing

    15 Attack, 15 Health

    • Every type

    Rally: Give a friendly minion of each type +15/+15 permanently.

    Golden: 30 Attack, 30 Health

Card art and card data © Blizzard Entertainment, from HearthstoneJSON (latest, 2026-10-13).