Tavern Ledger

Battlegrounds minions

Elemental minions

Every Elemental minion in the current tavern pool, by tavern tier. 30 minions.

Tier 1

3 minions

  • Crackling Cyclone

    2 Attack, 1 Health

    Divine Shield
    Windfury

    Golden: 4 Attack, 2 Health

  • Dark Paradox

    1 Attack, 1 Health

    • Every type

    This has a different Dark Gift, stats, and Tier each game!

    Golden: 1 Attack, 1 Health

  • Dune Dweller

    3 Attack, 3 Health

    Battlecry: Give Elementals in the Tavern +1/+1 this game.

    Golden: 6 Attack, 6 Health

Tier 2

4 minions

  • Fire Baller

    4 Attack, 3 Health

    When you sell this, give your minions +1 Attack. Improve your future Ballers.

    Golden: 8 Attack, 6 Health

  • Gathering Stormer

    5 Attack, 1 Health

    • Duos only

    When you sell this, your teammate gains 1 Gold. (Improves each turn!)

    Golden: 10 Attack, 2 Health

  • Sellemental

    3 Attack, 3 Health

    When you sell this, get a 3/3 Elemental.

    Golden: 6 Attack, 6 Health

  • Snow Baller

    3 Attack, 4 Health

    When you sell this, give your minions +1 Health. Improve your future Ballers.

    Golden: 6 Attack, 8 Health

Tier 3

3 minions

  • Jumping Jack

    3 Attack, 4 Health

    • Every type
    • Duos only

    After the first time this is sold, Pass it.

    Golden: 6 Attack, 8 Health

  • Waveling

    5 Attack, 1 Health

    Deathrattle: After the Tavern is Refreshed this game, give a random minion in it +4/+4.

    Golden: 10 Attack, 2 Health

  • Wildfire Elemental

    6 Attack, 3 Health

    After this attacks and kills a minion, deal excess damage to an adjacent enemy.

    Golden: 12 Attack, 6 Health

Tier 4

10 minions

  • Air Baller

    6 Attack, 6 Health

    When you sell this, give your minions +2/+2. Improve your future Ballers.

    Golden: 12 Attack, 12 Health

  • En-Djinn Blazer

    5 Attack, 5 Health

    Battlecry: After the Tavern is Refreshed this game, give a random minion in it +10/+10.

    Golden: 10 Attack, 10 Health

  • Feisty Freshwater

    6 Attack, 4 Health

    • Duos only

    Deathrattle: You and your teammate each gain two free Refreshes.

    Golden: 12 Attack, 8 Health

  • Flaming Enforcer

    4 Attack, 5 Health

    At the end of your turn, consume the highest-Health minion in the Tavern to gain its stats.

    Golden: 8 Attack, 10 Health

  • Ichoron the Protector

    3 Attack, 1 Health

    Divine Shield
    Whenever you play an Elemental, give it Divine Shield until next turn.

    Golden: 6 Attack, 2 Health

  • Leyline Surfacer

    4 Attack, 6 Health

    Battlecry and Deathrattle: Get an Arcane Absorption.

    Golden: 8 Attack, 12 Health

  • Living Prison

    4 Attack, 5 Health

    Activate (1): Gain the stats of the next minion you buy this turn.

    Golden: 8 Attack, 10 Health

  • Mirror Monster

    4 Attack, 4 Health

    • Every type
    • Duos only

    When you buy or Discover this, get an extra copy and Pass it.

    Golden: 8 Attack, 8 Health

  • Refreshing Anomaly

    4 Attack, 5 Health

    Battlecry: Gain 2 free Refreshes.

    Golden: 8 Attack, 10 Health

  • Tavern Tempest

    2 Attack, 2 Health

    Battlecry: Get a random Elemental.

    Golden: 4 Attack, 4 Health

Tier 5

4 minions

  • Air Revenant

    3 Attack, 6 Health

    After you spend 7 Gold, cast Easterly Winds. (7 left!)

    Golden: 6 Attack, 12 Health

  • Firelands Fugitive

    5 Attack, 7 Health

    Battlecry: Get a Conflagration.

    Golden: 10 Attack, 14 Health

  • Living Azerite

    8 Attack, 6 Health

    Whenever you cast a Tavern spell, give Elementals in the Tavern +4/+3 this game.

    Golden: 16 Attack, 12 Health

  • Nightmare Par-tea Guest

    3 Attack, 3 Health

    • Every type

    Battlecry and Deathrattle: Get a Misplaced Tea Set.

    Golden: 6 Attack, 6 Health

Tier 6

4 minions

  • Elemental of Surprise

    8 Attack, 8 Health

    Divine Shield
    This minion can triple with any Elemental.

    Golden: 16 Attack, 16 Health

  • Gatekeeper Amalgam

    6 Attack, 6 Health

    • Every type

    Whenever you cast a spell on this, it casts Misplaced Tea Set.

    Golden: 12 Attack, 12 Health

  • Ultraviolet Ascendant

    6 Attack, 6 Health

    Start of Combat: Give your other Elementals +3/+3. (Improves after you play an Elemental!)

    Golden: 12 Attack, 12 Health

  • Unbound Tempest

    3 Attack, 12 Health

    After you play 4 Elementals, gain the stats of the highest- Health minion in the Tavern. (4 left!)

    Golden: 6 Attack, 24 Health

Tier 7

2 minions

  • Stone Age Slab

    10 Attack, 10 Health

    After you buy a minion, give it +20/+20 and double its stats. (Once per turn.)

    Golden: 20 Attack, 20 Health

  • The Last One Standing

    15 Attack, 15 Health

    • Every type

    Rally: Give a friendly minion of each type +15/+15 permanently.

    Golden: 30 Attack, 30 Health

Card art and card data © Blizzard Entertainment, from HearthstoneJSON (latest, 2026-10-13).